wwe

WWE is a company that is constantly filing new trademarks, and PWInsider is reporting that WWE recently applied to trademark “Pantheon”, “Triumph” and “Gruesome Twosome” with the USPTO. There’s currently no word on what WWE intends to use the names for, but according to the official UPSTO website the trademark applications were filed on 4/2.

The trademarks were filed for the following:

“G & S: Entertainment services, namely, the production and exhibition of sporting events rendered live and through broadcast media including television and radio, and via the internet or commercial online service; entertainment services, namely on-going reality based television programs rendered live and through broadcast media including television and radio, and via the internet or commercial online service; providing entertainment and sports news and information via a global computer network or commercial online service; entertainment services, namely, provision of information and news about sports, entertainment and general interest rendered live and through broadcast media including television and radio, and via the internet or commercial online service; providing information in the fields of sports, entertainment and general interest via an online community portal; providing a website in the field of sports, entertainment and general interest; fan club services, organizing and staging events with fan club members, promoting the interest and participation of fan club members, and providing an online community forum for fan club members; entertainment services, namely, the production and exhibition of wrestling events rendered live and through broadcast media including television and radio, and via the internet or commercial online service; providing online newsletters in the fields of sports, entertainment and general interest; online journals, namely blogs, in the fields of sports, entertainment and general interest; entertainment services; entertainment services, namely, a continuing program about sports and entertainment accessible by means of television, satellite, audio, video, web-based applications, mobile phone applications and computer networks; entertainment services, namely, television shows about sports, entertainment and general interest rendered live and through broadcast media including television and radio, and via the internet or commercial online service; entertainment and educational services, namely, ongoing multimedia programs in the field of sports, entertainment and general interest, distributed via various platforms across multiple forms of transmission media; providing entertainment information regarding ongoing television programs via a global computer network; production of television programs; production of multimedia programs; entertainment services in the nature of development, creation, production, distribution, and post-production of multimedia content in the field of sports, entertainment and general interest; providing information, news and commentary in the field of sports, entertainment and general interest; entertainment and educational services in the nature of sports, entertainment, culture and general human interest; entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions; entertainment services, namely, providing information featuring sports, entertainment and popular culture via a global computer network; entertainment services, namely, organizing and conducting an array of athletic events rendered live and recorded for the purpose of distribution through broadcast media; entertainment services, namely, providing video podcasts in the field of sports, entertainment and popular culture; entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; entertainment services in the nature of creation, development, and production of programming content; entertainment website in the fields of celebrity gossip, entertainment and sports; entertainment services, namely, providing online video games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, sporting or entertainment purposes; organizing and arranging exhibitions for entertainment purposes; entertainment in the nature of sporting competitions; entertainment services in the nature of fantasy sports; entertainment information; ticket reservation and booking services for entertainment, sporting and cultural events; special event planning for social entertainment purposes; entertainment media production services for the internet; providing entertainment information via a website or mobile application; non-fungible tokens (“NFTs”); providing a website featuring entertainment information; providing information in the field of entertainment; entertainment in the nature of e-sports competitions; entertainment services, namely, production and distribution of television programming in the field of sports distributed over cable television, satellite television and internet webcasts; entertainment services, namely, development, organization and production of competitions, performances and events featuring sports and entertainment; educational services, namely, providing information on the subject of sports and entertainment”

“G & S: Computer software, namely, software for the creation of mobile internet applications and client interfaces; Downloadable mobile applications for the streaming of audio and video content; downloadable ring tones, graphics and music via a global computer network and wireless devices; decorative refrigerator magnets; video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges, video and computer game CD-roms, video output game machines for use with televisions; video and computer game software; cinematographic and television films, namely, motion picture films in the nature of sports entertainment; pre-recorded compact discs, pre-recorded video tapes, pre-recorded video cassette tapes, pre-recorded DVDS and pre-recorded audio cassettes, all featuring sports entertainment; interactive video game programs and computer game cartridges; mouse pads; disposable cameras; sunglasses; sunglass cases; prescription glasses; and optical cases, namely, cases for spectacles and sunglasses; cases for mobile phones; walkie talkies, protective helmets; sports helmets; downloadable virtual goods, items, and general consumer merchandise, downloadable computer programs, and downloadable computer applications, browser extensions for online non-downloadable software for processing electronic wallet payments, emoticons, images, video, computer, and downloadable application game software, downloadable audio, video, and multimedia, featuring general consumer merchandise; ; downloadable software for use in mobile devices for integrating electronic data with real-world environments for the purpose of creating and saving audio and visual content with specific time-space stamps; downloadable computer software for use in metaverse applications to enable interoperability and information sharing between hardware devices such as mobile phones, computer networks, laptops and the internet”

“G & S: Cardboard and paper hangtags; cardboard packaging; paper packaging; packaging, namely bliste cards; paper for wrapping and packaging; collector albums for sticker collectables; stickers; sticker albums; collectable photos; photo albums; photographs; framed pictures; vinyl and plastic clings; labels, namely printed paper labels; folders; paper place mats, paper table mats, paper napkins; paper tablecloths; paper table linens; paper lunch bags; postcards; greeting cards; pictures; calendars; posters; decals; temporary tattoo transfers; trading cards; brochures, magazines and newspapers concerning sports entertainment; coloring books; children’s activity books; souvenir programs concerning sports entertainment; books concerning sports entertainment; books featuring pictorial biographies; comic books; picture books; book covers; paper book markers; notebooks; memo pads; note pads; date books; address books; agenda books; markers; pens; pencils; calendars; pencil sharpeners; pencil cases; rubber stamps; stamp pads; chalks; paper banners; printed paper signs for doors; drawing rulers; erasers, rubber erasers, chalk erasers, blackboard erasers; bumper stickers; window decals; lithographs; paper party bags; stencils for tracing designs onto paper; paper gift wrap; paper cake decorations; paper; stationery; indoor ornaments of paper”

“G & S: Clothing, namely, tops, shirts, jackets, sweatshirts, hoodies; outerwear, namely, coats; bottoms, pants, shorts, underwear, dresses, pajamas, lingerie, clothing ties, scarves, gloves, swimwear; Halloween and masquerade costumes; footwear, namely, shoes, sneakers, slippers, flip flops, boots; headwear, namely, hats, caps; wrist bands; bandanas; championship trophy belts”

“G & S: Toys, namely, action figures, accessories therefor; dolls; cases for action figures; toy wrestling rings; playsets for use with action figures; toy vehicles; board games; hand-held units for playing electronic game other than those adopted for use with an electronic display screen or monitor; tabletop action skill games; construction toys; playing cards; puzzles; stuffed toys; plush toys; toy belts; knee and elbow pads for athletic use; toy foam hands; costume masks; novelty face masks; Christmas tree decorations; toy spinning tops; arcade games; kites; bobble-head dolls; puppets; card games; toy guitars; toy water guns; vinyl products for playing in a pool; doll furniture; party favors in the nature of crackers and noisemakers; skateboards; toy scooters; paper party favors; championship belts”